Tag Archives: Money

Graphics updates – Launching a patreon!

So… graphics… yea let’s talk about that


Alright, well it’s no secret, our graphics in game are not the best they could be. I learnt it the hard way, even if the game is amazing, as long as the graphics themselves aren’t attractive too at least to the same level as the gameplay, the chances of succeeding is low. well… I do NOT want this to happen to this game, so please guys, 

support us.

not only will you get access to amazing updates, alphas, and even the ability to influence gameplay… you will support us! we are running on empty as we speak and we all don’t have any choice but to do this. yes, we want to wait until the game is ready, but how can a game be ready without graphics? trust me, we are going to provide you guys with the best game we can possibly make! GUARANTEED!

“So… say  I support you… what do I get?”


Well good question! you see, there are many… many rewards you can get, ranging from simple pre-alpha access to the curious of you who want to see how a game looks like before it is ready for release all the way to a way to influence the game by creating your own city in the game! *there is also now a $1 option if you want to get access just to the amazing hidden news no-one else gets access to ! or… buy higher ranked for more secrets!

What will we do with the money?


Well… as the title says, we will buy sweet graphics for you guys! we need a minimum of $150 per update to actually make a difference. As I found out, graphics are expensive, however they are a necessity to our game. please, again, support us so we can create this game and don’t let it fall through the cracks.

Tier 1 – $150 per update
We are going to buy about 3 complete monsters spritesheets (unique and original, includes all the animation we need to put in the game)

Tier 2 – $300 per update
Character sprites & animation; this is a big one. with every update, we will be able to implement more character features such as races and different motions and expressions. the first update will buy us the first necessary set of animations to make it look much better than it is now.

Tier 3 – $500 per update
Equipment! what is a good RPG without equipment you can see on your characters? We want to support FULL character customization. help us make it real. this will buy us about 3 sets (more or less, depends on their complexity) of armor or accessories for the character. 

Tier 4 – $1000 per update 
Office?!! this means we will be more productive! at this time we are posting and doing everything from our own homes and yea.. there are distractions… an office means full productivity and more options of things we can provide you guys with, such as youtube videos or just random vlogs.

Anything beyond this will go to where-ever else we need it for such as Original Sound Track, and Storyline

Alright, now here is how this will work,

we ARE NOT going to blast updates and empty your wallets!


let’s say we hit tier 3 (god i wish this will happen) this means, every update will HAVE to have at least all these requirements updated. this means we will have 3 new monsters, new character animation. AND new 3 sets of equipment. This is a lot of work. if we hit tier 4 it will be done more efficiently and of course if we get to a good situation we will send you guys free updates for as long as we can support ourselves.

“Where can I go to support you?”
well if you didn’t see the big “support us link” that’s fine, just click the following link:
https://www.patreon.com/VigilanteRebellion
 Please share this link on any social network or retweet our previous tweet about this :
 https://twitter.com/_IsolatedPixel/status/599037684372283392

I can’t stress enough how important this project is to me. please. Help me make this a reality. Help me prove that countless hours behind these monitors were worth this.

Side-Note

Check out our new Patreon project 
and our twitter and facebook:

 

Inventory, Items, Money And Skill Pointers!

0.0.6.3 R1

Summary

This update includes

  • Skill shot/attack pointer
  • Inventory
  • Money
  • Items -> pick up
  • and some side updates!

So get ready for some more gifs!

Skill Shot/ Attack Pointer

So, we got tired of the ugly arrow, however, the artists were busy working on the backgrounds and character design so I (the programmer) didn’t wanna bother them.. Therefore.. I was forced to put my Artistic Skills to the test… and there you have it! a new skill shot and Attack pointer!

0.0.6.X R1 Update

 

There you have the attack pointer, once you release the click of the mouse it will shoot a projectile (yes… still a pig. lol.) As long as you hold down the mouse, the pointer will show up and “grow/shrink” as its animation. now the range for attack aiming is “unlimited” for now.

0.0.6.X R1 Update

 

Next up, we have the Skill shot pointer, as you can see it is *LIMITED* to the skill range. making it impossible to just teleport to the other side of the screen if your teleport is only level 1, which is quite logical 😀

So this wraps up about the pointer, if you like it leave a comment! 😀 I think it came out ok… lol

Inventory

The inventory is quite simple so far (since it is not finished, I just got tired of seeing the ugly plain grey square, wanted to decorate it a little :P)

There are 3 “fields” in the inventory.

  • The inventory Title
  • The spots for items
  • the money label with the amount of “money” you have.
0.0.6.X R1 Update

 

Now this inventory is just for now, it is a simple place holder (its made using just RGB colors and basic text) and will be replaced once we get the textures.

Money

The “money” isn’t functioning as you might expect… it is basically an implementation to test our editable text. every time we kill a monster, we get 1 “money” which means… its basically a kill counter…

0.0.6.X R1 Update

 

It is quite basic, just as we said, every time we kill a monster, we get one more “money” to our counter and the text just changes. this will be used in the future for presenting real money 😀

Picking up Items!

So there are bunch of coins on the ground which were originally toilets… or floating chickens… but forget that! now they are coins! and you know what we want to do with coins? we want to pick them up! Cuz why not..?? lol

0.0.6.X R1 Update

 

as you can see we can finally pick up these coins! all you have to do is stand in front of the coin or item and press the pick up button (depends where you bind that button to, in my case it was `x`)

What to expect in 0.0.7.X?

In the next version we are working hard on bringing the game more toward the playable side! We are working hard on the world editor, NPCs, AI (mobs), animation, new background, and more! We are so excited to show you all of this so leave a comment on what you want to see next!